Castle of Illusion Starring Mickey Mouse - Recap Review



What's good
 

- Nice graphical overhaul
- Shifts between 2D and 3D platforming
- Good balance between remaking classic levels and adding new ideas

 
What's bad


- Extremely easy to beat
- Very short (3 hours max)
- Boring boss battles
- Basically no replay value
(- Mickey's and Minnie's annoying voices)


WTF!-Moment

- Those evil levels of illusion don't really look that evil. Almost everybody is smiling.



The Verdict
 

After the quite successful remake of the NES classic DuckTales, Sega follows with a remake of the Genesis classic Castle of Illusion.
The overall result is a game that does a better job in giving great vibes of nostalgia instead of being a memorable experience all by itself. Although innovations like more fleshed out levels with some new ideas like the shifts between 2D and 3D platforming work pretty well, the game's own bag of tricks runs empty very fast. With that said, the balance between new ideas and remade classic levels is very well done and should serve as an inspiration for more upcoming remakes to come. But aside from that, there is barely anything to make Castle of Illusion really stand out in today's market (even by its own standards) or to give it any extensive replay value .
It's an extremely short experience, that can be beaten in 3 hours max while boasting a very (almost insultingly) kid-friendly difficulty.
Playing through this remake is a great nostalgia trip, but in the end, it will be easily forgotten as an okay time killer and simple reminder of the great original Castle of Illusion.
     


Final Verdict: 5 out of 10

Status: Okay Time Killer




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