Infamous: Second Son - Recap Review

What's good

- Beautiful, fluid graphics
- Fun and challenging overall combat
- Very cool, diverse and mostly non-elemental new powers
- Improved, much faster traversal mechanics
- Charismatic brother-relationship between Delsin & Reggie

What's bad

- Weak story with a limited scope
- Moral-choice-system and evil decisions very often don't make sense in relation to Delsin's core motivations and the "unchangeable" main plot
- Mostly pretty underwhelming "big choices"
- Under-developed, flat side-characters and main villain
- Clunky, unreliable climbing mechanics
- Side-missions quickly become repetetive


- Video powers! 

The Verdict

With a new more realistic look mostly departing from the comic book inspired roots of its predecessors, Infamous: Second Son comes off and feels like an own game and more of a spin-off rather than a direct continuation of Cole's story. 
Regarding its presentation, Second Son is without any doubt a beautiful looking and smoothly running game, which puts the player in the fun new city-playground of Seattle. 
There, the fun with very cool, new and diverse (non-elemental) powers with constantly challenging enemies successfully make up and fullfill what Second Son and Infamous itself are all about. 
On top of that, despite the now surprisingly very clunky climbing mechanics, many new traversal powers make exploring the city and simply getting from A to B far less tedious than in previous entries of the franchise. 
Therefore, and even though doing side-missions and freeing districts from the evil D.U.P. gets repetetive pretty fast, Second Son's overall gameplay suite holds up pretty well and is expectedly very fun.
What Second Son is obviously lacking however, is its way too straightforward weak story.
Mostly due to its limited scope, under-developed side-characters and main villain, the story often comes over as not using its full potential and being rushed. 
Additionally, protagonist Delsin's unchangeable core motivations of helping hurt and suppressed civilians in many occassions directly contradict some of his/the player's "evil" choices through the game's moral choice system, which makes said "trademark mechanic" of the franchise very sloppily implemented into the main story.

All in all, Second Son is a good, yet flawed, new, next-gen entry in one of Sony's strongest franchises. 
Whereas its gameplay mechanics are overall a blast to play and make for a lot of fun to be had, said gameplay is sadly wrapped in a mantle of a surprisingly underdeveloped story and a narratively badly implemented moral choice system.       


Final Verdict: 7 out of 10

Status: Good

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